About the Game
Long-long time ago the world was created out of an egg-shell by a god named Yen...
Embark on a journey through all the worlds of ancient myth, find artefacts of Chud' tribes and solve all the mysteries of Finno-Ugric tales. You are the Mooseman and you have the ability to see all that is hidden to the mortal eye. You are about to visit three layers of this universe - the first one is the Lower World where ancient spirits dwell.
Visual style of the game is inspired by Permian bronze casts.
Artefacts of Permian bonze casts (also called Perm animal style) depict strange mythological creatures (one of which bears name Mooseman) and ancient gods of creators of these artefacts - finno-ugric tribes of Ural. Player can collect these artefacts in the game and read a historical note that was written with help by Perm Historical Museum. Most of the artefacts can be found in museums of Perm Krai.
Game narrative is an adaptation of Komi-Permian, Komi-Zyrian and Saamic myth.
Game story is heavily inspired by scientific research of Finno-Ugric mythologies by Vladimir Charnolussky, Pavel Limerov and others. The game attempts an artistic reconstruction of the myth that the creators of these bronze artefacts believed. The game is translated to the Komi-Permian language.
The Mooseman features Komi melodies and choral music performed by Perm Krai College of Arts and Culture.
Music was composed by Mikhail Shvachko, taking inspiration from authentic melodies of Komi-Permian people as well as authentic instruments. Choral performances include "Asya Kia" and "En dzodzogez" recorded by Perm Krai College of Arts and Culture on Komi-Zyrian and Komi-Permian laguages. The game features a narrative voice-over in Komi-Permian. Several tracks from the soundtrack can be found on Soundcloud.